Burn it All
Visual content created for Riot Games Brasil, developed through Crialed for a large-scale LED installation. The project involved the creation of both static and motion visuals under a tight deadline, designed to occupy and enhance a newly installed display using iconic characters and elements from Riot’s game universe.
Year
2025
Scope
Motion Graphic, Graphic Design
Client
Riot Games Brazil
Duration
2 days
A visual project developed for a large LED panel installation, combining graphic design and motion to create impactful content for a real-world environment.
The work includes a modular static composition divided into four sections—each with its own visual identity—alongside a motion piece featuring the League of Legends dragon, enhanced with kinetic typography inspired by Burn It All Down.
Challenge
The main challenge was delivering high-quality visuals within an extremely short timeframe, while ensuring the content was suitable for a large-scale LED display.
It required adapting the design to a non-standard format, maintaining visual clarity at scale, and creating a cohesive composition despite dividing the artwork into multiple distinct sections. Additionally, the motion piece needed to be impactful and readable in a dynamic physical space.
Solution
I developed a modular visual system that allowed each section to have its own aesthetic while still forming a cohesive overall composition when displayed together.
For the motion piece, I focused on strong, readable animation combined with dynamic typography to enhance energy and engagement, ensuring visibility and impact on a large LED surface.
The final result delivered a bold and immersive visual experience, effectively activating the space and aligning with the intensity and identity of Riot’s universe.

